Thursday, February 9, 2017

Generations: 1938 The Rise of the Golem


In a comment on my last post it was brought up that Microscope would work far better for this project than what I am currently doing. This is a true statement. Microscope is a fantastic tool for rapidly building a whole timeline with lots of interesting ideas in it. However It does lack a couple of things that I need. First, it is best played with a group, and I wanted to make sure that I could continue this project even if no one else is interested in it. Secondly it is not random. If I am to do this project myself I need a bunch of random generators in order to make that work. For this project I needed something with random character generation and so I chose FASERIP, I could have also picked Icons or Mutants & Masterminds as both would fit really well in the kind of world I am building. Heck if anyone wants to make there own heroes for this setting you could use those systems to equal effect. All I really need is the basics of what the hero can do and how that would effect the timeline. System is pretty unimportant.

Today we delve into Generations with the first public superhero. I will walk through the character creation step by step so that you can see how it is all done. When I have the character done I will then do an abbreviated version of his first three adventures.

So to start we need to work out the basic power level of the setting. I am going with World Class as my starting point, which is where the game recommends we start. Then I must roll to see how much higher or lower the various Abilities will be. For my pluses I roll 68, 1, and 47. Meaning my character's Reason, Fighting, and Endurance each go up one rank. I then must roll my negatives. For which I get 74, 69, and 79, meaning my character's reason is decreased by one rank(cancelling out the bonus I just gained) and my intuition decreases by two ranks. This leaves me with the following Ability ratings:
Fighting Fa[40]
Agility Wc[30]
Strength Wc[30]
Endurance Fa[40]
Reason Wc[30]
Intuition Dc[10]
Psyche Wc[30]
These can be increased Later, but this is my starting point. Now We roll for powers: Now comes the fun stuff. For my first power pick I rolled 93 on the power acquisition table giving me a transformation power. Rolling a 12 on the transformation powers table give me Alter Ego as my first power. My next roll is 17 giving me an Attack power and the roll on the attack table is 24 giving me Blast as my second power. For my third power point I will roll again and get 85 a sense power. rolling on the sense table gives me 88, Super senses(which I must pick a specific one, I am going with Circular Vision). Now I will roll again, 75, which grants me a Physical enhancement power. Rolling 37 give me the power of Immortality. Now I have spent 4 of my eight power points and have a fairly eclectic group of powers. I think I will spend some of my points non  randomly in order to increase some of my existing scores. I will increase my strength, fighting, and endurance each by one which costs one point each. This leaves my with one point left. I think I will make one last random power roll. A 20 gives me an attack power or a boost to an existing attack power. I think I will increase Blast With that. Now My Character looks like this: 
Fighting As[50]
Agility Wc[30]
Strength Fa[40]
Endurance As[50]
Reason Wc[30]
Intuition Dc[10]
Psyche Wc[30]
Alter Ego Gt[20]
Blast Wc[30]
Super Senses(Circular Vision) Gt[20]
Immortality Gt[20]
So he is really tough, good at fighting will live for a very long time and can shoot lasers from his fingers(or something). Good Good. I really don't care for Alter Ego so I think I am going to drop that Power and use that to gain two benefits. The Benefits I am looking at are A specialty in the Blast Power, and a Specialty in Investigation(my intuition sucks and a hero has to be able to ind some clues. The final step is to come up with a random origin and a random source for those powers. I rolled a 2 on the origin table that I made(though I crewed that up and need to fix it) and so this character is Artificial in some way. I think he is some sort of robot or something. As this is the thirties I have to decide if mad science has advanced to the point of intelligent robots or if maybe I should go with a golem. I like that, a heroic golem. Though that does raise the question, is he an American or is he the hero of the Jewish ghettos in Germany. Maybe he is American, he was created in response to the antisemitism that spread throughout the world. I could see him doing stuff like Joe Greenstein(who is awesome and you should read up on him, he once beat up thirty members of the American Nazi party on his own). Also this would make this character a bit of a warped mirror of superman, in a way. I like it. Now for the source of his power, I rolled a 5 giving me a power source of Innate. That makes sense as a mystic construct of the collective will of the Jewish immigrants in New York I see the golem being naturally strong and tough and immortal. Also he can shoot fire because why not. SO now I give you the First Public Superhero:
Kind of how I see the Golem looking

The Golem
Real Name: Has None
Secret Identity: Has none
Fighting As[50]
Agility Wc[30]
Strength Fa[40]
Endurance As[50]
Reason Wc[30]
Intuition Dc[10]
Psyche Wc[30]

Blast Wc[30]
Super Senses(Circular Vision) Gt[20]
Immortality Gt[20]

Specialties: Blast, Investigation

As the Nazis gained power in Germany the Jews began to flee the country. Many came to America as they saw it as a land of freedom and peace. When they arrived, though they saw that the Nazi movement was making inroads here too. These people came to their Rabbis with concerns the people prayed. For nearly a year now, the Jewish areas of New York have been patrolled by a shadowy savior. He speaks mostly in Hebrew and helps those in need. Eventually the Mob started muscling in and the savior had to step into the light to do battle with these criminals. Standing seven foot tall and made of living mud and brick The Golem drove the hoodlums out of the neighbor hood. Immensely strong and durable, and able shoot fire, this strange being has become something of a sensation in the papers. He is just now beginning to see what a force for good he could be, not just in stopping crime but in helping America realize the Danger of the Nazis and those like them.

There is the first public Superhero in this setting. Going to be honest, did not see it going this way. I am not sure I am in love with the wording of the description, but It will o for now. I think for future heroes I may want to do origin and source first, rather than last, I think that will help me sort out powers as I go. Next time I will come up with the first super villain to threaten this setting. Should be exciting. Let me know what you think of this first hero, and maybe help make him more interesting and such. I also need to work out how magic and such works now, as now that is a major part of the setting.

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